ABS	defs.h	/^#define ABS(a)			\/* abs(a) *\/ (((a) < 0) ? -(a) : /
MAX	defs.h	/^#define MAX(a,b)		((a) > (b) ? (a) : (b))$/
Mmain	main.c	/^main(argc, argv)$/
UDPDIAG	defs.h	/^#define UDPDIAG(x)	{ if (udpAllowed > 1) { printf(/
V_UDPDIAG	defs.h	/^#define V_UDPDIAG(x)	{ if (udpAllowed > 2) { print/
addSequence	socket.c	/^addSequence(outbuf)$/
angdist	util.c	/^angdist(x, y)$/
auto_features	redraw.c	/^auto_features()$/
auto_peace	enter.c	/^auto_peace()$/
beam_down	interface.c	/^beam_down()$/
beam_up	interface.c	/^beam_up()$/
bomb_planet	interface.c	/^bomb_planet()$/
bombingRating	defs.h	/^#define bombingRating(p)	\\$/
bounce	socket.c	/^bounce(bouncemsg, bounceto)$/
checkSocket	socket.c	/^checkSocket()$/
checkVersion	socket.c	/^checkVersion()$/
cloak	interface.c	/^cloak()$/
cloak_off	interface.c	/^cloak_off()$/
cloak_on	interface.c	/^cloak_on()$/
closeUdpConn	socket.c	/^closeUdpConn()$/
connUdpConn	socket.c	/^connUdpConn()$/
connectToClient	socket.c	/^connectToClient(machine, port)$/
coup	coup.c	/^coup()$/
deadTeam	getentry.c	/^deadTeam(owner)$/
death	death.c	/^death()$/
declare_war	interface.c	/^declare_war(mask)$/
defenseRating	defs.h	/^#define defenseRating(p)	\\$/
dequeue	socket.c	/^dequeue(fatp)$/
detothers	detonate.c	/^detothers()$/
doRead	socket.c	/^doRead(asock)$/
do_refit	interface.c	/^do_refit(type)$/
dock	orbit.c	/^dock(base_id)$/
efticks	defs.h	/^#define efticks(x) ((x)*200000\/timerDelay)$/
encryptReservedPacket	reserved.c	/^encryptReservedPacket(spacket, cpacket, server, pn/
enqueue	socket.c	/^enqueue(fatp, list)$/
enter	enter.c	/^enter(tno, disp, pno, s_type)$/
exitGame	main.c	/^exitGame()$/
fatMerge	socket.c	/^fatMerge()$/
fatten	socket.c	/^fatten()$/
findslot	findslot.c	/^findslot(overload)$/
flushSockBuf	socket.c	/^flushSockBuf()$/
forceUpdate	socket.c	/^forceUpdate()$/
friendlyPhaser	defs.h	/^#define friendlyPhaser(p)	(me->p_team == players[(/
friendlyPlanet	defs.h	/^#define friendlyPlanet(p)	((p)->pl_info & me->p_te/
friendlyPlasmaTorp	defs.h	/^#define friendlyPlasmaTorp(t)	((!(me->p_team & (t)/
friendlyPlayer	defs.h	/^#define friendlyPlayer(p)	((!(me->p_team & \\$/
friendlyTorp	defs.h	/^#define friendlyTorp(t)		(((!(me->p_team & (t)->t_/
getEntry	getentry.c	/^getEntry(team, stype)$/
getname	getname.c	/^getname()$/
getship	getship.c	/^getship(shipp, s_type, team)$/
grabslot	findslot.c	/^grabslot(overload)$/
gwrite	socket.c	/^gwrite(fd, wbuf, bytes)$/
handleBeamReq	socket.c	/^handleBeamReq(packet)$/
handleBombReq	socket.c	/^handleBombReq(packet)$/
handleByeReq	socket.c	/^handleByeReq(packet)$/
handleCloakReq	socket.c	/^handleCloakReq(packet)$/
handleCopilotReq	socket.c	/^handleCopilotReq(packet)$/
handleCoupReq	socket.c	/^handleCoupReq(packet)$/
handleDetMReq	socket.c	/^handleDetMReq(packet)$/
handleDetTReq	socket.c	/^handleDetTReq(packet)$/
handleDirReq	socket.c	/^handleDirReq(packet)$/
handleDockingReq	socket.c	/^handleDockingReq(packet)$/
handleLogin	getname.c	/^handleLogin()$/
handleLoginReq	socket.c	/^handleLoginReq(packet)$/
handleMessageReq	socket.c	/^handleMessageReq(packet)$/
handleOptionsPacket	socket.c	/^handleOptionsPacket(packet)$/
handleOrbitReq	socket.c	/^handleOrbitReq(packet)$/
handleOutfit	socket.c	/^handleOutfit(packet)$/
handlePhasReq	socket.c	/^handlePhasReq(packet)$/
handlePlanlockReq	socket.c	/^handlePlanlockReq(packet)$/
handlePlasmaReq	socket.c	/^handlePlasmaReq(packet)$/
handlePlaylockReq	socket.c	/^handlePlaylockReq(packet)$/
handlePractrReq	socket.c	/^handlePractrReq(packet)$/
handleQuitReq	socket.c	/^handleQuitReq(packet)$/
handleRefitReq	socket.c	/^handleRefitReq(packet)$/
handleRepairReq	socket.c	/^handleRepairReq(packet)$/
handleRepressReq	socket.c	/^handleRepressReq(packet)$/
handleReserved	socket.c	/^handleReserved(packet)$/
handleReset	socket.c	/^handleReset(packet)$/
handleScan	socket.c	/^handleScan(packet)		\/* ATM *\/$/
handleSequence	socket.c	/^handleSequence()$/
handleShieldReq	socket.c	/^handleShieldReq(packet)$/
handleSocketReq	socket.c	/^handleSocketReq(packet)$/
handleSpeedReq	socket.c	/^handleSpeedReq(packet)$/
handleTorpReq	socket.c	/^handleTorpReq(packet)$/
handleTractorReq	socket.c	/^handleTractorReq(packet)$/
handleUdpReq	socket.c	/^handleUdpReq(packet)$/
handleUpdatesReq	socket.c	/^handleUpdatesReq(packet)$/
handleWarReq	socket.c	/^handleWarReq(packet)$/
htonl	socket.c	/^#define htonl(x) ((u_long) (((u_long) x << 24) | (/
htons	socket.c	/^#define htons(x) ((u_short) (((u_short) x << 8) | /
if	socket.c	/^    if (bcmp(packet->resp, mycp.resp, 16) != 0) {$/
initClientData	socket.c	/^initClientData()$/
input	input.c	/^input()$/
intrupt	redraw.c	/^intrupt()$/
isAlive	defs.h	/^#define isAlive(p)		((p)->p_status == PALIVE)$/
isCensured	socket.c	/^int isCensured(s)		\/* return true if cannot messag/
isClientDead	socket.c	/^isClientDead()$/
lock_planet	interface.c	/^lock_planet(planet)$/
lock_player	interface.c	/^lock_player(player)$/
lockout	getname.c	/^int lockout()$/
logEntry	socket.c	/^logEntry()$/
logmessage	socket.c	/^logmessage(string)$/
makeReservedPacket	reserved.c	/^makeReservedPacket(packet)$/
mapWaitCount	findslot.c	/^mapWaitCount(count)$/
myPhaser	defs.h	/^#define myPhaser(p)		(&phasers[me->p_no] == (p))$/
myPlanet	defs.h	/^#define myPlanet(p)		(me->p_team == (p)->pl_owner)/
myPlasmaTorp	defs.h	/^#define myPlasmaTorp(t)		(me->p_no == (t)->pt_owne/
myPlayer	defs.h	/^#define myPlayer(p)		(me == (p))$/
myTorp	defs.h	/^#define myTorp(t)		(me->p_no == (t)->t_owner)$/
newcourse	redraw.c	/^newcourse(x, y)$/
nplasmatorp	plasma.c	/^nplasmatorp(course, type)$/
ntohl	socket.c	/^#define ntohl(x) htonl(x)$/
ntohs	socket.c	/^#define ntohs(x) htons(x)$/
ntorp	torp.c	/^ntorp(course, type)$/
numPlanets	interface.c	/^numPlanets(owner)$/
numShips	interface.c	/^numShips(owner)$/
offenseRating	defs.h	/^#define offenseRating(p)	\\$/
openmem	enter.c	/^openmem()$/
orbit	orbit.c	/^orbit()$/
parseIgnore	socket.c	/^int parseIgnore(packet)$/
parseQuery	socket.c	/^int parseQuery(packet)$/
phaser	phaser.c	/^phaser(course)$/
phaserColor	defs.h	/^#define phaserColor(p)		\\$/
placeIndependent	enter.c	/^placeIndependent()$/
planetColor	defs.h	/^#define planetColor(p)		\\$/
planetFont	defs.h	/^#define planetFont(p)		\\$/
planetRating	defs.h	/^#define planetRating(p)		\\$/
plasmatorpColor	defs.h	/^#define plasmatorpColor(t)		\\$/
playerColor	defs.h	/^#define playerColor(p)		\\$/
pmessage	smessage.c	/^pmessage(str, recip, group, address)$/
pmessage2	smessage.c	/^pmessage2(str, recip, group, address, from)$/
practice_robo	startdaemon.c	/^practice_robo()$/
pressor_player	interface.c	/^pressor_player(player)$/
printStats	main.c	/^printStats()$/
printUdpInfo	socket.c	/^printUdpInfo()$/
printUsage	main.c	/^printUsage(prog)$/
readFromClient	socket.c	/^readFromClient()$/
realNumShips	getentry.c	/^realNumShips(owner)$/
reaper	main.c	/^reaper(sig)$/
repair	interface.c	/^repair()$/
repair_off	interface.c	/^repair_off()$/
repeat_message	interface.c	/^repeat_message()$/
rosette	defs.h	/^#define rosette(x)   ((((x) + 8) \/ 16) & 15)$/
savestats	getname.c	/^savestats()$/
sendClientLogin	socket.c	/^sendClientLogin(stats)$/
sendClientPacket	socket.c	/^sendClientPacket(packet)$/
sendConfigMsg   main.c  /^sendConfigMsg()$/
sendMaskPacket	socket.c	/^sendMaskPacket(mask)$/
sendMotd	main.c	/^sendMotd()$/
sendMotdLine	socket.c	/^sendMotdLine(line)$/
sendPickokPacket	socket.c	/^sendPickokPacket(state)$/
sendQueuePacket	socket.c	/^sendQueuePacket(pos)$/
sendSC	socket.c	/^sendSC()$/
sendwarn	interface.c	/^sendwarn(string, atwar, team)$/
set_course	interface.c	/^set_course(dir)$/
set_speed	interface.c	/^set_speed(speed)$/
setflag	input.c	/^setflag()$/
shield_down	interface.c	/^shield_down()$/
shield_tog	interface.c	/^shield_tog()$/
shield_up	interface.c	/^shield_up()$/
shipFont	defs.h	/^#define shipFont(p)		\\$/
socketPause	socket.c	/^socketPause()$/
startdaemon	startdaemon.c	/^startdaemon()$/
strcmp	socket.c	/^    if ((binconfirm == 2) && !strcmp(packet->resp,/
time_access	timecheck.c	/^int time_access()$/
torpColor	defs.h	/^#define torpColor(t)		\\$/
tournamentMask	getentry.c	/^tournamentMask(team)$/
tractor_player	interface.c	/^tractor_player(player)$/
updateClient	socket.c	/^updateClient()$/
updateFat	socket.c	/^updateFat(packet)$/
updateMessages	socket.c	/^updateMessages()$/
updatePhasers	socket.c	/^updatePhasers()$/
updatePlanets	socket.c	/^updatePlanets()$/
updatePlasmas	socket.c	/^updatePlasmas()$/
updateSelf	socket.c	/^updateSelf()$/
updateShips	socket.c	/^updateShips()$/
updateStatus	socket.c	/^updateStatus()$/
updateTorps	socket.c	/^updateTorps()$/
warning	warning.c	/^warning(text)$/
