#
# A Sample sysdef file
#
# 	Do clue checks (0 = no, 1 = yes)
CLUE=0
#
#	Do not cluecheck this rank or higher
CLUERANK=4
#
# 	Send in iggy (ie hunterkillers) (0 = no, 1 = yes)
HUNTERKILLER=0
#
# 	Reset galaxy if everyone leaves... (0 = no, 1 = yes)?
RESETGALAXY=1
#
# 	Log all messages (0 = no, 1 = yes)
LOGALL=0
#
# 	Log messages to god (0 = no, 1 = yes)
LOGGOD=1
#
# 	Check messages for configuration... (0 = no, 1 = yes)?
CHECKMESG=1
#
#       Log all warnings as messages (0 = no, 1 = yes)
EVENTLOG=0
#
# 	Auto-Doosh messages (0 = no, 1 = yes)
DOOSHER=1
#
# 	Show why dead messages (0 = no, 1 = yes)?
WHYMESS=1
#
# 	Show sysdef on galaxy map upon startup (0 = no, 1 = yes)
SHOWSYSDEF=1
#
# 	make planets move around (0 = no, 1 = yes)
PLANET_MOVE=0
#
# 	number of players per team for t-mode
TOURN=4
#
# 	Which ship types are allowed
SHIPS=SC,BB,DD,AS,CA,SB
#
# 	Which additional weapon systems are allowed
WEAPONS=PLASMA,TRACTOR
#
# 	Number of kills for plasma torpedos
PLKILLS=2
#
# 	Rank needed to take out starbase (3 = Commander)
SBRANK=3
#
# 	Use Chaos mode (0 = no, 1 = yes)
CHAOS=0
#
#  Use "wrap around" style galaxy (0 = no, 1 = yes)
WRAP_GALAXY=0
#
#  Use "Ping-Pong" plasma mode (0 = no, 1 = yes)
PINGPONG_PLASMA=0
#
#  Maximum number of Starbases allowed in Chaos mode
MAX_CHAOS_BASES=2
#
# 	Use topgun mode (0 = no, 1 = yes)
TOPGUN=0
#
# 	Use new turn mods (0 = no, 1 = yes)
NEWTURN=0
#
#       Use vector torps (0 = no, 1 = yes)
VECTOR=0
#
# 	Don't show far players in t-mode (0 = no, 1 = yes)
HIDDEN=1
#
#	Check system load every 10 mins.
LOADCHECK=0
#
# 	If load gets above this shut down server (Not sure if this still works)
MAXLOAD=100.0
#
# 	The numbers of the home planets
PLANETS=00,10,20,30
#
# 	Use binary confirmation (0 = no, 1 = RSA, 2 = RSA and reserved.c)
CONFIRM=0
#
#	For use with config.h's NEWMASK define. restrict diagnol games.
NODIAG=1
#
#	Have the server check for t-mode scummers. 
CHECKSCUM=1
#
# 	Allow UDP connections (0 = no, 1 = yes)
UDP=1
#
# 	Number of planets to start surrender counter
SURRSTART=1
#
# 	Frequency of pings in seconds
PING_FREQ=2
#
# 	Allow ghostbusting based on ping stats
PING_GHOSTBUST=1
#
# 	How many pings before we ghostbust the client
PING_GHOSTBUST_INTERVAL=60
#
#	Set the max. # of armies a planet can have out of t-mode.
MAX_POP=70
#
#	The amount of error messages the server will send to ERROR file. (1-3)
ERROR_LEVEL=2
#
#	The amount of armies the planets will be created with.
START_ARMIES=30
#
#	Turn on transwarp capabilities. (1 = on, 0 = off)
TRANSWARP=0
#
#	How fast transwarp is.
WARPSPEED=60
#
#	Special Motd for Robots
#MOTD=.motd_basep
#
#       Basepractice Server
BASEPRACTICE=0
#
#ROBOTHOST=myrtle
#
#	Hockey Server
HOCKEY=0
#
#########################################
INL=0
#
#########################################
DOGFIGHT=0
#
#	Dog-fighter: Number of the contestants needed before starting
CONTESTSIZE=4
#
#	Dog-Fighter: Number of matches per contest
NUMMATCH=10
#
#	Dog-Fighter: Save the player stats?	(not implemented yet..)
SAVE_DOG_STAT=1
#
#########################################
#	BigBang Ships: Make SHIP=1 if you want bigbang style ships.
#
SHIP=0
DD PLASMADAMAGE 85
DD MAXFUEL 7500
BB TORPCOST 320
BB PHASERCOST 945
!	Warpcost should ONLY be defined with SB_TRANSWARP define && TRANSWARP
SB WARPCOST 20
!	Recharge should ONLY be defined with SB_TRANSWARP define && TRANSWARP
SB RECHARGE 45
!	MaxWpnTemp should ONLY be defined when non-chaos mode.
SB MAXWPNTEMP 1500
END
#
#########################################
#	NewShip Ships: Make SHIP=1 if you want NEWSHIP ships.
#
SHIP=0
BB PHASERCOST 945
AS TORPCOST 210
!	MaxWpnTemp should ONLY be defined when non-chaos mode.
SB MAXWPNTEMP 1500
END
