# number of players for tourn mode. Pointless for INL.
TOURN=1
# shiptypes allowed.
SHIPS=SC,BB,DD,AS,CA,SB
# weapons allowed
WEAPONS=PLASMA,TRACTOR
# kills for a plasma
PLKILLS=2
# rank required for starbase. 0 = ensign
SBRANK=0
# planets you can enter on (home planets)
PLANETS=00,10,20,30
# confirm binaries? 0==no 1== YES (RSA only) 2==RSA and reserved.c accepted
CONFIRM=2
# hide players far from enemies.
HIDDEN=1
# kill the game on high load. (disabled)
MAXLOAD=100.0
# udp status -- is it allowed
UDP=1
# game length in minutes - can override with gametime command
INLTIME=90
# overtime length in minutes - can override with gametime command
INLOVERTIME=30
# for ping supporting clients every how many seconds to check ping time
PING_FREQ=2
# do we allow Ghostbust based on pings? 1= yes
PING_GHOSTBUST=1
# how many pings (at ping f=PING_FREQ) before we say that he is history?
# think about whether you want to allow this - cheating is possible
PING_GHOSTBUST_INTERVAL=15
# minimum size of packet at which ping lag and loss stats are updated.
ACTIVITY_THRESHOLD=150
# number of timeouts allowed per team
TO_NUM=1
# max length of timeouts in min (must be integer)
TO_LEN=5
