netrek
  
  The client half of the xtrek code.

  This half of the code will call up the xtrek server, and interfaces
  the user with the game.  It also reads a .xtrekrc file to set up the 
  user defaults (a different file may be specified by netrek -r filename).
  A sample .xtrekrc file is provided herein.
  
  Currently, there is an X10 version, and an X11 version.  It would 
  conceivably be "easy" to add another graphics interface, though, by 
  simply writing another module like x10window.c and x11window.c.

  Options include:

  -r defaultfile:	Specify your own .xtrekrc file.
  -s socketnum:		Use a specific socket number for connection.  This 
		requires the ntserv program to be started up by hand.
  -h hostname:		Specify xtrek host to connect to.
  -d display:		Specify display to connect to.

Installation:

  You should modify the following things to make this work well:

  - set serverName in data.c to your local netrek server.
