ABS	defs.h	?^#define ABS(a)			/* abs(a) */ (((a) < 0) ? -(a) : ?
MAX	defs.h	?^#define MAX(a,b)		((a) > (b) ? (a) : (b))$?
Mmain	main.c	?^main(argc, argv)$?
angdist	util.c	?^angdist(x, y)$?
auto_features	redraw.c	?^auto_features()$?
beam_down	interface.c	?^beam_down()$?
beam_up	interface.c	?^beam_up()$?
bomb_planet	interface.c	?^bomb_planet()$?
bombingRating	defs.h	?^#define bombingRating(p)	\\$?
checkSocket	socket.c	?^checkSocket()$?
checkVersion	socket.c	?^checkVersion()$?
cloak	interface.c	?^cloak()$?
cloak_off	interface.c	?^cloak_off()$?
cloak_on	interface.c	?^cloak_on()$?
connectToClient	socket.c	?^connectToClient(machine, port)$?
coup	coup.c	?^coup()$?
deadTeam	getentry.c	?^deadTeam(owner)$?
death	death.c	?^death()$?
declare_war	interface.c	?^declare_war(mask)$?
defenseRating	defs.h	?^#define defenseRating(p)	\\$?
detothers	detonate.c	?^detothers()$?
do_refit	interface.c	?^do_refit(type)$?
dock	orbit.c	?^dock(base_id)$?
efticks	defs.h	?^#define efticks(x) ((x)*200000/timerDelay)$?
encryptReservedPacket	reserved.c	?^encryptReservedPacket(spacket, cpacket, server, pn?
enter	enter.c	?^enter(tno, disp, pno, s_type)$?
exitGame	main.c	?^exitGame()$?
findslot	findslot.c	?^findslot(overload)$?
flushSockBuf	socket.c	?^flushSockBuf()$?
friendlyPhaser	defs.h	?^#define friendlyPhaser(p)	(me->p_team == players[(?
friendlyPlanet	defs.h	?^#define friendlyPlanet(p)	((p)->pl_info & me->p_te?
friendlyPlasmaTorp	defs.h	?^#define friendlyPlasmaTorp(t)	((!(me->p_team & (t)?
friendlyPlayer	defs.h	?^#define friendlyPlayer(p)	((!(me->p_team & \\$?
friendlyTorp	defs.h	?^#define friendlyTorp(t)		(((!(me->p_team & (t)->t_?
getEntry	getentry.c	?^getEntry(team, stype)$?
getname	getname.c	?^getname()$?
getship	getship.c	?^getship(shipp, s_type, team)$?
grabslot	findslot.c	?^grabslot(overload)$?
gwrite	socket.c	?^gwrite(fd, buf, bytes)$?
handleBeamReq	socket.c	?^handleBeamReq(packet)$?
handleBombReq	socket.c	?^handleBombReq(packet)$?
handleByeReq	socket.c	?^handleByeReq(packet)$?
handleCloakReq	socket.c	?^handleCloakReq(packet)$?
handleCopilotReq	socket.c	?^handleCopilotReq(packet)$?
handleCoupReq	socket.c	?^handleCoupReq(packet)$?
handleDetMReq	socket.c	?^handleDetMReq(packet)$?
handleDetTReq	socket.c	?^handleDetTReq(packet)$?
handleDirReq	socket.c	?^handleDirReq(packet)$?
handleDockingReq	socket.c	?^handleDockingReq(packet)$?
handleLogin	getname.c	?^handleLogin()$?
handleLoginReq	socket.c	?^handleLoginReq(packet)$?
handleMessageReq	socket.c	?^handleMessageReq(packet)$?
handleOptionsPacket	socket.c	?^handleOptionsPacket(packet)$?
handleOrbitReq	socket.c	?^handleOrbitReq(packet)$?
handleOutfit	socket.c	?^handleOutfit(packet)$?
handlePhasReq	socket.c	?^handlePhasReq(packet)$?
handlePlanlockReq	socket.c	?^handlePlanlockReq(packet)$?
handlePlasmaReq	socket.c	?^handlePlasmaReq(packet)$?
handlePlaylockReq	socket.c	?^handlePlaylockReq(packet)$?
handlePractrReq	socket.c	?^handlePractrReq(packet)$?
handleQuitReq	socket.c	?^handleQuitReq(packet)$?
handleRefitReq	socket.c	?^handleRefitReq(packet)$?
handleRepairReq	socket.c	?^handleRepairReq(packet)$?
handleRepressReq	socket.c	?^handleRepressReq(packet)$?
handleReserved	socket.c	?^handleReserved(packet)$?
handleReset	socket.c	?^handleReset(packet)$?
handleShieldReq	socket.c	?^handleShieldReq(packet)$?
handleSocketReq	socket.c	?^handleSocketReq(packet)$?
handleSpeedReq	socket.c	?^handleSpeedReq(packet)$?
handleTorpReq	socket.c	?^handleTorpReq(packet)$?
handleTractorReq	socket.c	?^handleTractorReq(packet)$?
handleUpdatesReq	socket.c	?^handleUpdatesReq(packet)$?
handleWarReq	socket.c	?^handleWarReq(packet)$?
initClientData	socket.c	?^initClientData()$?
input	input.c	?^input()$?
intrupt	redraw.c	?^intrupt()$?
isAlive	defs.h	?^#define isAlive(p)		((p)->p_status == PALIVE)$?
isClientDead	socket.c	?^isClientDead()$?
lock_planet	interface.c	?^lock_planet(planet)$?
lock_player	interface.c	?^lock_player(player)$?
logEntry	socket.c	?^logEntry()$?
logmessage	socket.c	?^logmessage(string)$?
makeReservedPacket	reserved.c	?^makeReservedPacket(packet)$?
mapWaitCount	findslot.c	?^mapWaitCount(count)$?
myPhaser	defs.h	?^#define myPhaser(p)		(&phasers[me->p_no] == (p))$?
myPlanet	defs.h	?^#define myPlanet(p)		(me->p_team == (p)->pl_owner)?
myPlasmaTorp	defs.h	?^#define myPlasmaTorp(t)		(me->p_no == (t)->pt_owne?
myPlayer	defs.h	?^#define myPlayer(p)		(me == (p))$?
myTorp	defs.h	?^#define myTorp(t)		(me->p_no == (t)->t_owner)$?
newcourse	redraw.c	?^newcourse(x, y)$?
nplasmatorp	plasma.c	?^nplasmatorp(course, type)$?
ntorp	torp.c	?^ntorp(course, type)$?
numPlanets	interface.c	?^numPlanets(owner)$?
numShips	interface.c	?^numShips(owner)$?
offenseRating	defs.h	?^#define offenseRating(p)	\\$?
openmem	enter.c	?^openmem()$?
orbit	orbit.c	?^orbit()$?
phaser	phaser.c	?^phaser(course)$?
phaserColor	defs.h	?^#define phaserColor(p)		\\$?
planetColor	defs.h	?^#define planetColor(p)		\\$?
planetFont	defs.h	?^#define planetFont(p)		\\$?
planetRating	defs.h	?^#define planetRating(p)		\\$?
plasmatorpColor	defs.h	?^#define plasmatorpColor(t)		\\$?
playerColor	defs.h	?^#define playerColor(p)		\\$?
pmessage	smessage.c	?^pmessage(str, recip, group, address)$?
pmessage2	smessage.c	?^pmessage2(str, recip, group, address, from)$?
practice_robo	startdaemon.c	?^practice_robo()$?
printStats	main.c	?^printStats()$?
printUsage	main.c	?^printUsage(prog)$?
readFromClient	socket.c	?^readFromClient()$?
realNumShips	getentry.c	?^realNumShips(owner)$?
reaper	main.c	?^reaper(sig)$?
repair	interface.c	?^repair()$?
repair_off	interface.c	?^repair_off()$?
repeat_message	interface.c	?^repeat_message()$?
rosette	defs.h	?^#define rosette(x)   ((((x) + 8) / 16) & 15)$?
savestats	getname.c	?^savestats()$?
sendClientLogin	socket.c	?^sendClientLogin(stats)$?
sendClientPacket	socket.c	?^sendClientPacket(packet)$?
sendMaskPacket	socket.c	?^sendMaskPacket(mask)$?
sendMotd	main.c	?^sendMotd()$?
sendMotdLine	socket.c	?^sendMotdLine(line)$?
sendPickokPacket	socket.c	?^sendPickokPacket(state)$?
sendQueuePacket	socket.c	?^sendQueuePacket(pos)$?
sendwarn	interface.c	?^sendwarn(string, atwar, team)$?
set_course	interface.c	?^set_course(dir)$?
set_speed	interface.c	?^set_speed(speed)$?
setflag	input.c	?^setflag()$?
shield_down	interface.c	?^shield_down()$?
shield_tog	interface.c	?^shield_tog()$?
shield_up	interface.c	?^shield_up()$?
shipFont	defs.h	?^#define shipFont(p)		\\$?
socketPause	socket.c	?^socketPause()$?
startdaemon	startdaemon.c	?^startdaemon()$?
torpColor	defs.h	?^#define torpColor(t)		\\$?
tournamentMask	getentry.c	?^tournamentMask(team)$?
updateClient	socket.c	?^updateClient()$?
updateMessages	socket.c	?^updateMessages()$?
updatePhasers	socket.c	?^updatePhasers()$?
updatePlanets	socket.c	?^updatePlanets()$?
updatePlasmas	socket.c	?^updatePlasmas()$?
updateSelf	socket.c	?^updateSelf()$?
updateShips	socket.c	?^updateShips()$?
updateStatus	socket.c	?^updateStatus()$?
updateTorps	socket.c	?^updateTorps()$?
warning	warning.c	?^warning(text)$?
