There isn't much to do to get the client installed.  You should, but don't
have to, create a config file, easily done by copying the sample one to your
home directory.

The archive comes with three statically linked Paradise 2000 executables. 
They are for the three major C library versions used on semi-recent Linux
distributions.  If you don't know which C library you have, just try all
three.  If you have Redhat Linux, the 4.x versions used libc5, the 5.x
versions used glib20, and 6.x uses glibc21.

The file sample.netrekrc is a sample configuration file for the client.  You
should copy this file into your home directory as ".netrekrc".  You can also
use ".paradiserc", which is useful if you already have a .netrekrc from
another client that you don't want to mess with.  The configuration file for
Paradise 2000 is semi-compatible with other clients like COW and BRMH, but
Paradise 2000 has quite a few options that these clients don't.

There are number of small files with names like R1.C2.  These are bitmap
albums with pictures of the ships in them.  You can tell the client what
directory to look in for them with the "shipBitmapPath" option in the
.netrekrc file.  By default, the client will look in the current directory. 
You don't need the files to play, as the client has a set of bitmaps compiled
in.  The album files have 32-position bitmaps, while the compiled in bitmaps
are only 16-position.

The file paradise.sndserver the sound effects server.  You can tell the client
what server to use with the option "soundPath".  By default, it will try to
run "paradise.sndserver" in the current directory.

Feedback and comments are much appreciated.
Trent Piepho <xyzzy@speakeasy.org>
