Netrek XP - Release 5

Major new changes:

- New Default keyword: Portswap
	This determines whether the UDP portswap code is used.   
	Default is ON.

- Fix Red alert border... wasn't changing from yellow to Red

- Use BOLD font instead of Underline one for friendly players

- Load color ship bitmaps from .BMP files rather than resource DLL

- Your ship in center of tactical is Greyscale to differentiate it.

- Fixed Monochrome bitmaps

- All bitmaps go under a \bitmaps subdirectory

- Implemented a mechanism where you can switch sorted playerlists between
	full, players-only, observers-only.  This occurs if your playerlist
	is sorted, use the 'L' key to toggle these settings.  Also required
	server changes from Trent Piepho which may not be in place at this
	time.

- Changed default windows locations to what I consider to be sane.  Goal was
	that client will startup on a 1024x768 display ready to play.  Let
	me know.

- New Default keyword:  PlanetBitmap
	0 = bronco style bitmaps, 1 = Moo style bitmaps, 
	2 = Rabbit Ear bitmaps

- New feature, gracelessly stolen from Trent Piepho, although since he
	doesn't share his client code I implemented my own switch()
	statement!

	Oh, the feature?

	Once you die and get thrown back to the MOTD, hit the SPACEBAR to
	reenter quickly with your previous race and ship type selection.
